Matches are easily made and incredibly balanced. On top of that, through playing matches, players will earn in-game currency (while they can choose to purchase premium currency) to purchase upgrades for their artillery, add bonus “perk” upgrades to their ship as well as upgrade their captain for added special perks like “increased chance to ignite enemy ships” or “decreased chance of being flooded.” These upgrades add a nice RPG flavor to the game, and given WoW’s more methodical, tactical style of gameplay, this forces you to focus your efforts towards creating the most effective ship. Players can choose from one of the six available nations’ fleet of ships, and each one offers differing varieties in the types of ships (Germany for example only offers Cruisers and a single Battleship). Each ship is host to a litany of fine touches. However it isn’t as simple as just choosing a ship and going to war. Most interesting of all ships, and easily my favorite, are the carriers, that literally change the game into an RTS (seriously, even the viewpoint is changed from 3PS to overhead), as you manage a fleet of planes and help control the battle. Destroyers are some of the faster ships and are more suited to charging into battle firing shells and torpedoes, while battleships are slow, lumbering behemoths that can deal and take the most damage. ![]() How you play is determined by what ship you use, and your strategies need to be tuned accordingly. Players can choose from a variety of ships within four different classes: destroyers, cruisers, carriers and battleships. World of Warships plays like a third-person shooter with a few RTS elements mixed in for good measure.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |